Requirements List
To be considered truly Playful, the system must satisfy all 4 core requirements below. Each requirement is defined not only by feature presence, but also by whether it creates delight, agency, and social momentum during campus exploration.
NFC Tangible Check-in
DG1: Turn campus movement into active exploration.
Transform passive walking into an active treasure hunt. Users physically tap tags to unlock spot-specific stories and digital collectibles.
AR Companion Photo Op
DG2: Create memorable and shareable campus moments.
Create expressive personal memories. Users can summon 3D mascots in real campus settings for creative photography and social sharing.
Gamified Stamp Collection
DG3: Sustain motivation through visible progression.
Foster long-term engagement through progression. A digital passport that visualizes collection milestones and encourages total campus mastery.
Location Message Wall
DG4: Connect individual exploration to community presence.
Build community continuity. A geo-locked social space where users leave notes and tips, making each landmark feel alive with contributions.
For the coursework review, see the Requirement-to-Evaluation Alignment, which summarises how R1-R4 connect to our design goals, prototype, and evaluation.