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Requirements List

To be considered truly Playful, the system must satisfy all 4 core requirements below. Each requirement is defined not only by feature presence, but also by whether it creates delight, agency, and social momentum during campus exploration.

R1EXPLORATION

NFC Tangible Check-in

DG1: Turn campus movement into active exploration.

Transform passive walking into an active treasure hunt. Users physically tap tags to unlock spot-specific stories and digital collectibles.

R2EXPRESSION

AR Companion Photo Op

DG2: Create memorable and shareable campus moments.

Create expressive personal memories. Users can summon 3D mascots in real campus settings for creative photography and social sharing.

R3GAMIFICATION

Gamified Stamp Collection

DG3: Sustain motivation through visible progression.

Foster long-term engagement through progression. A digital passport that visualizes collection milestones and encourages total campus mastery.

R4SOCIAL

Location Message Wall

DG4: Connect individual exploration to community presence.

Build community continuity. A geo-locked social space where users leave notes and tips, making each landmark feel alive with contributions.

For the coursework review, see the Requirement-to-Evaluation Alignment, which summarises how R1-R4 connect to our design goals, prototype, and evaluation.